Water Shader Alpha Mod para Minecraft 1.5.1

Water Shader es un mod que convertirá la superficie del bloque de agua en una réplica realista del agua verdadera, con reflejos en el agua en tiempo real, y más. Eso si, te costará unos FPS.
La imagen es ilustrativa.

Aún no posee soporte para optifine

Como descargar e instalar el Mod Water Shader para Minecraft 1.5.1:
  1. Descargue e Instale ModLoader
  2. Descargue este Mod
  3. Extraiga el .zip descargado con Winrar o 7zip
  4. Vaya a Ejecutar y escriba %appdata%
  5. Abra la carpeta .minecraft y luego la carpeta bin
  6. Abra el archivo minecraft.jar con Winrar o 7zip
  7. Abra el .zip descargado con Winrar o 7zip y arrastre todos los archivos a minecraft.jar, excepto la carpeta shader
  8. Luego vuelva a su carpeta y ponga allí la carpeta shader
  9. Listo.
Link Alternativo Click Aquí


Creado por superbomb17

7 comentarios:

  1. yo tenia los 3 shaders y minecraft es alucinante te costara volver al antiguo minecraft una pregunta ¿cuando añaden el soporte para optinfine?

    ResponderEliminar
  2. Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game

    A full error report has been saved to C:\Users\tony\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-25_16.07.44-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 4866e50b --------
    Full report at:
    C:\Users\tony\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-25_16.07.44-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 25/04/13 04:07 PM

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_05, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 429110600 bytes (409 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.44 FML v5.0.38.600 Minecraft Forge 7.7.0.600 13 mods loaded, 13 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_REarmour [mod_REarmour] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_ResidentEvilCraft [mod_ResidentEvilCraft] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_Blocks [mod_Blocks] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    Knives [Call of Duty Knives] (Call Of Duty Knives V1.zip) Unloaded->Constructed->Pre-initialized
    CastleDef [Castle Defenders] (CastleDefenders1.1.zip) Unloaded->Constructed->Pre-initialized
    CustomNpcs [CustomNpcs] (CustomNPCs_1.5.1.zip) Unloaded->Constructed->Pre-initialized
    iChunUtil [iChunUtil] (iChunUtil1.0.0.zip) Unloaded->Constructed->Pre-initialized
    GraviGun [GraviGun] (GravityGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized
    LWJGL: 2.4.2
    OpenGL: AMD Radeon HD 6320 Graphics GL version 4.1.11079 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.RuntimeException: Couldn't load config! Was looking for: C:\Users\tony\AppData\Roaming\.minecraft/bin/shader/config.txt
    at Water_Config.(Water_Config.java:55)
    at net.minecraft.client.renderer.EntityRenderer.(EntityRenderer.java:192)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:418)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:729)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 5c372435 ----------


    ???????????????????????????????

    ResponderEliminar
  3. no es nescesario el optifine...VERDAD?

    por cierto....BUEN MOD!!

    ResponderEliminar
  4. no entendi ni mrd? la carpeta shader en q carpeta va , no digas carpeta anterior q solo haces confundir...

    ResponderEliminar
  5. obtiene el enlace de descarga

    ResponderEliminar